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Sith assassin kotor 2
Sith assassin kotor 2











sith assassin kotor 2

Staniewicz was joined by modder Hassat Hunter as development on The Sith Lords Restored continued. “It turned out our list didn’t include even half of the trivial stuff left out of the game," he says. "It was always exciting and at times surprising to realize how much more there was buried in there.” More than just fixing bugs Staniewicz and Stoney’s first versions of The Sith Lords Restored, built on the back of research and work done by other modders, added what they believed to be part of a known list of cut content found on the disc. “I also thought ‘finishing up’ the game would make me super famous, but I may have overestimated the size and reach of the KOTOR community,” he jokes. Staniewicz was a big fan of the KOTOR series, and wanted to play the cut content as soon as he heard about it. It was actually in development since before 2009, when it was first released in open beta by modder Zbigniew Staniewicz, aka Zbyl, with his modding partner Darth Stoney. The mod includes numerous bug fixes, new areas, and dialogue options that flesh out the story in the main game. "I don’t feel like I ever ‘own’ a game I work on. It’s something to be shared, improved upon, and whenever possible, seen from a new perspective that gives the title new life. (It's already drawing praise from KOTOR II’s lead narrative designer, Chris Avellone.) The work of one dedicated modder community has fleshed out a flawed masterpiece, and their work is sure to bring newfound attention to this game. Now any KOTOR II player can install this fabled mod with a simple button push, and play the storylines that were previously abandoned. Publisher Aspyr Media, responsible for porting games to non-Windows platforms including OSX, Linux, iOS and Android, updated KOTOR II on Steam for the first time in 10 years, and with it came a crucial patch note: support for Steam Workshop mods, and with that, The Sith Lords Restored content mod. KOTOR II was critically acclaimed on its 2004 release, w ith weird and morally ambiguous characters who felt more at home in a Fallout game than the George Lucas-verse. But it didn't receive the same universal praise as its predecessor.įirm deadlines led to many bugs, and complaints that the story felt “unfinished.” Its plot wrapped up very quickly and ended on a mysterious cliffhanger modders later discovered entire storylines that were included on the disc but had not been implemented. Most players assumed that KOTOR II would remain an unpolished gem unless Obsidian was able to revisit it and fill in some of the gaps.













Sith assassin kotor 2